Rasterizer

Shown here is a basic Rasterizer written in C++ using SDL
Created during CIS 455 Computer Graphics at Bradley University
Project started with how to draw a singular pixel in a window, moved to 2D shapes, and then using triangles to display 3D objects.
Learning how to make this rasterizer drastically improved my understanding on how computers work.
Raytracer
Shown here is a Raytracer written in C++ using SDL
Created during CIS 455 Computer Graphics at Bradley University
Project used only spheres for speed of implementation.
Focused on the implementation of lights and reflections
