Rasterizer
Shown here is a basic Rasterizer written in C++ using SDL

Created during CIS 455 Computer Graphics at Bradley University

Project started with how to draw a singular pixel in a window, moved to 2D shapes, and then using triangles to display 3D objects.

Learning how to make this rasterizer drastically improved my understanding on how computers work.  






Raytracer
Shown here is a Raytracer written in C++ using SDL

Created during CIS 455 Computer Graphics at Bradley University

Project used only spheres for speed of implementation.

Focused on the implementation of lights and reflections


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