Mecha Crawl
Mecha Crawl is a turn based, grid tactics rouge-like where you are a tinkerer who ventures into a deep dungeon, fighting robots and repurposing them for your own means.
Mecha Crawl is my active project I spend a lot of my free time on, I have developed systems for it that create a stroyng framework for me to be able to build more content upon it. Relevant systems include
- Custom Dungeon Generation
- A* Pathfinding
- Property drawers to force subclass types in the Unity Inspector
- And More!
- A* Pathfinding
- Property drawers to force subclass types in the Unity Inspector
- And More!
Mecha Crawl has been worked on off and on for about a year, whenever I find I have some time or the energy to work on it. Head on over to my Itch.io page to play it in your browser or download it!