Momentag is a multiplayer game for 3-8 players where you take the role of robots swinging around a neon city. In Momentag players grapple and dash around to chase and tag one another in the game modes Tag, Keepaway, and Infection Tag. 
Development and My Role
Momentag was developed in 8 weeks by a team of 14 people as part of HAN University's Game Minor program. Part of the program requires each student to come up with a game concept, design it and pitch it to the other students. 
Momentag is the game I designed and detailed for my pitch The core mechanics, gameplay structure and elements of game feel were designed by me. The original design document for Momentag is found below.

Over the course of the project I managed the team of 14 in the role of creative director, ensuring that mechanics were implemented properly to maintain the vision of the game. Along with team management I contributed to the game itself through bugfixes and assisting with code architecture discussions. 

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